Projects

MY PROJECTS

Eagle Man: FINAL NOTICE (2026)

This is a film I had wanted to make for a long time, inspired by my love of Silver Age comics and shows like Batman with Adam West. I’ve always been fascinated by the way comics can take ordinary people and everyday problems and transform them into something imaginative, exciting, and larger than life. The film uses that language to tell the story of Steve Sparrow, a man who retreats into the world of Eagle Man and transforms his real-life problems into a superhero adventure where he can become the brave and powerful person he wishes he were. I wanted the comicbook elements to feel fun and sincere while also helping the audience understand why Steve’s fantasy means so much to him, and I had a lot of fun bringing that world to life myself, including 3D printing the Eagle Man helmet (twice). At its core, the film is both a celebration of the comics that inspired me and a reminder that, while imagination can help us make sense of reality, it can’t replace facing the problems waiting for us when we come back to it.

Magical Mystery Tour - An Original Student Mise-en-scène (The Beatles) (2026)

This project had me doing a little bit of everything: co-directing, acting as Alien 2, editing, VFX, lighting, costume work and creating practical effects with some modeling. I also had a big hand in coming up with the overall concept and a lot of the ideas we ended up shooting around New York. Being involved from the first ideas and building things for the shoot all the way through the final edit made this one especially fun to put together (even with the extreme heat), and a lot of the scenes ending up way more hilarious in real life than we ever planned.

Quiet Courage: The Story of Those Who Chose to Save (2026)

This documentary tells the deeply personal and meaningful story of Zelda and Rivala, two Holocaust survivors in my family, and the extraordinary people whose courage and humanity helped save them. Created in honor of my younger sister’s Bat Mitzvah, the film explores memory, survival, connection, and the responsibility of preserving family history, while honoring the rescuers whose bravery made survival possible. It also reflects my belief that acts of goodness and courage should be remembered and should not go unrecognized. The film shares two remarkable stories: Zelda Simon Gillis, who survived the Stutthof death march after being saved by a German soldier, and Rivala Bialik, who was rescued from the Kovno Ghetto on the eve of the Kinderaktion by Antanas Bendorius, a family friend who risked his life to save her. His family then cared for Rivala as their own for three years. During the making of the film, we reconnected with Antanas’s daughter, Jura, who recently celebrated her 90th birthday and still remembers the night of the rescue. Through interviews, archival research, and personal storytelling, the documentary preserves these stories and honors the courage, kindness, and human connection that made survival possible.

Stop and Smell the Roses (2026)

This was a very chill experimental short where I mostly wanted to play around with match cuts, similar framing, and just see what I could make work. Some of the cuts definitely stretch the definition of a match cut since there isn’t always a continuous action, but that was part of the fun of experimenting with it. Nothing groundbreaking, but I still think the stop sign bit at the end was pretty clever.

Take a Seat (2026)

This was an experimental short about giving a little life to the everyday reality of chairs (very artsy, I know). I had a lot of fun pushing the color grade way further than I normally would, especially bringing out the really strong reds and blues in the chairs. Nothing too serious, just a fun excuse to experiment with color and make chairs feel slightly more dramatic than it probably needs to be.

Star Wars in a Nutshell (2022)

If you know me, you’ll know I have very strong opinions about Star Wars. This video is slightly outdated, (to put it kindly) as my views on many of the "Disney Star Wars" projects have become much more... critical. I also wish I had included more content from the pre-Disney Star Wars Expanded Universe, and, frankly, made the humor actually funny. One day, I’d love to revisit this project with better animation and stronger content, but unfortunately, time is limited. That said, I’m still proud of how many characters I managed to include. Please enjoy, and may the Force be with you!

Fold co. Website (updated throughout 2019-2024)

Although the idea of Fold co. has existed longer (circa 2017) in the form of "selling" paper folded products, comics, 3D Prints, and more as a "company" in elementary school, the official website launched "formally" on May 21, 2020. The website enabled me to share stories in the form of animation unlike anything I had done beforehand. While now a relic of a past era, Fold co. sparked a period of artistic growth that I’ll always look back on with deep gratitude. Over the years, the site grew to host more than 15 animations and one movie (that was worked on wildly intermittently for just a bit over 3 years), along with a vibrant cast of characters, many imagined with friends, that brought the world of Fold co. to life in a way that felt truly special.

Below is the site embed!

A Tribute to Leiden (2025)

This was thrown together rather quickly, I had limited time to finish my final creative project while on a historical trip/program in the Netherlands. It was filmed on an iPhone (THE HORROR!) and edited in iMovie (THE SHAME!). Despite these constraints, I managed to finish the documentary in about 3–4 hours, thanks to some B-roll footage I had captured earlier at a Rembrandt festival. Although I was slightly concerned about the ethics, I used RVC voice conversion to make myself sound like Sir David Attenborough. All things considered, I’d say it turned out decent enough to share on my website—enjoy!

Lightning Strikes Back-Lumière (2024)

Written, edited, and directed by me, this was my first student film (in a conventional sense)… and it shows. Personally, I believe the magic of filmmaking mostly happens in the editing room, but as a Lumière-style film, I was challenged to shoot everything in a single take with no cuts. It definitely pushed me out of my comfort zone. I relied heavily on sound effects to create a sense of depth, and I vaguely remember being praised by both my peers and instructor for that choice and skill.

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Robot and the Ice Cream-Porter (2024)

Also written, edited, and directed by me, it's a pretty fun watch. I’d say that audio was once again my friend in this film (and I still stand by that for the most part), but unfortunately, NYC being NYC, it was really loud outside, so by the end you can barely hear the characters speak. The VFX were done sloppy as well, I would have done them in a Blender simulation or Houdini, but I didn't have time or access to them at that point. The film is reminiscent of a Charlie Chaplin piece, but I think taking it a step further and removing speech entirely might have improved its watchability. Just my two cents, anyway...

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Feathered Pests-Kubrick (2024)

A "mockumentary" about pigeons, written, edited, and directed by me! I really liked this concept a lot, and the execution… was decent. When you’re working with pigeons, you take what you can get and make the most of it, which I think was tastefully done in this case. I was especially happy with the color grading in this film; it made the blues and greens pop nicely. In general, I’m a fan of grading that brings more color into a film, since I find it more visually appealing. The actors did the voices for the pigeons nicely (particularly the voice for Kevin). I originally wanted to use AI voice modulation (RVC) to mimic David Attenborough’s voice for the documentary, but was persuaded otherwise by my peers and instructors. Personally, I believe it’s ethical to use AI as long as there’s another actor behind the performance, but oh well...

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FTC DECODE™ Robot (2025-2026)

After spending two years on a different FTC team, I stepped into my first year taking on the role of captain for FTC Team 19167, leading a full rebrand as HiveMind and establishing a new team identity while continuing under the same team number. I put my heart and soul into guiding the team through designing, building, and competing with a new robot in NYC qualifiers, while also focusing on areas judges value beyond hardware and software, including outreach, sustainability, and team culture. By the end of the season, our team earned the Sustain Award, and I was nominated as a Dean’s List Semifinalist, recognizing both the foundation we built as a team and my leadership during a year of transition.

More projects coming soon...

PROJECTS THAT I STILL AM WORKING ON...

(man school really is an inhibitor)

Medieval/mythology inspired Knight 2D Animated Series (unnamed)

I have a general outline of the story that I really like, but for now I am just animating the first action sequence and I am going to see where I should go from there.

Fold co. RPG (unnamed)

FriendZoo (mobile game)

Working on this with a friend, it is difficult trying to get the human segmentation working the way we want it to. Essentially you just scan anyone into the game and a 3D model of the subject will be assigned attruibes of a zoo animal that you as the player have to take care of as the zookeeper. You can make the zoo to your liking as you would expect from these types of mobile games, it's a cool concept!